Illustration 3
- Faculty
Faculty of Engineering and Computer Science
- Version
Version 1 of 24.02.2025.
- Module identifier
11B0544
- Module level
Bachelor
- Language of instruction
German
- ECTS credit points and grading
5.0
- Module frequency
only summer term
- Duration
1 semester
- Brief description
The ability to draw and understand its effect are among the fundamental skills of a designer. The sketchy representation of an object and the precise representation of geometric facts, surfaces and colors represent the main tool in the early phases of idea and concept creation. Only those who are able to present ideas and drafts communicatively can develop a design convincingly. Representations must be understood not only by the designer but by all communication partners.
In contrast to the "Representation 1" module, only digital drawing tools are used in this module.
- Teaching and learning outcomes
Advanced 2D/3D digital rendering and illustration skills. Application and implementation of object modulations through lighting, dealing with tonal values. Digital representation techniques (also combined with analog methods). Freehand drawings, sketches, and representations of technical products. Experimental approach when using VR tools. Support in the development of individual representation techniques and the development of your own drawing style.
- Overall workload
The total workload for the module is 150 hours (see also "ECTS credit points and grading").
- Teaching and learning methods
Lecturer based learning Workload hours Type of teaching Media implementation Concretization 30 Lecture - 30 Individual coaching - Lecturer independent learning Workload hours Type of teaching Media implementation Concretization 90 seminar paper -
- Graded examination
- Work practical
- Remark on the assessment methods
The work samples are done continuously throughout the semester.
- Exam duration and scope
The practical work sample includes a portfolio of 10 homework assignments and is prepared over the course of the entire semester.
- Recommended prior knowledge
Basic knowledge of perspective representation, and use of drawing tools.
Attendance (or rather "successful participation in"?) of the presentation 1 event
- Knowledge Broadening
The students acquire advanced knowledge of two-dimensional and three-dimensional representation. This has also included VR (virtual reality) tools for some time. You are able to implement ideas, concepts, and geometries correctly and illustratively using the latest methods.
- Knowledge deepening
Students are encouraged to try out new forms of presentation and to apply new methodologies. By using intuitive, digital drawing tools in experimental tasks, they develop advanced skills and their own style.
- Knowledge Understanding
The students have the ability to effectively use different tools of analog and digital representation and to relate them to the laws of design and perception.
The students who have successfully studied this module use various illustrative and descriptive forms of communication effectively, both in known and unfamiliar contexts.
They have the necessary knowledge and experience to support a wide variety of product development processes (analog/digital/virtual) with appropriate visualizations.
- Application and Transfer
Graduates can apply what they have learned to professional activities (interdisciplinary field of activity) and work out solutions to problems using a wide variety of analog and digital representations. In doing so, they not only inspire non-specialists and pass on their knowledge, but are inspired themselves and thus develop stylistically.
In the course of the increasing digitization of industrial product development processes, graduates continuously find optimization potential for contemporary visualization.
- Academic Innovation
Graduates can apply their knowledge and understanding to activities and/or jobs and work out or further develop solutions to problems in their specialist area.
By constantly updating the hardware and software in the study program, they are able to combine a wide variety of methods and thus generate technical and methodological innovations. Practice and/or work and work out or develop solutions to problems in their specialist area.
- Communication and Cooperation
In interdisciplinary cooperation, with other subject representatives as well as non-specialists, the students can responsibly illustrate, communicate and solve tasks.
You have the ability to communicate illustrations for the subject of design and interdisciplinary teams. You can use quick sketches as well as more complex representations as tools. Both classic (analog) and digital drawing tools are used.
- Academic Self-Conception / Professionalism
The students can also justify the social and cultural relevance of graphic representations beyond their own graphic style. They evaluate both classic (analog) and digital drawing tools.
At work, the students can independently assess and decide which presentation technique is to be used in each case. They are constantly evolving. Professionalization takes place through constant contextualization of their work and its critical questioning/evaluation.
- Literature
Scott Robertson, Thomas Bertling, How to Render - The Fundaments of Light, Shadow and Reflectivity, 1. Auflage 2014
Vers. Autoren, Beginner’s Guide to Digital Painting in Photoshop., 1. Auflage 2011
Annis Naeem, Danny Gardner, Scott Robertson, Blast - Spaceship Sketches and Renderings, 1. Auflage 2012
Lorin Wood, Woosh! - Spaceship Sketches from the Couch, 1. Auflage 2015
Stuart Macey, Geoff Wardle, H-Point: The Fundamentals of Car Design & Packaging, 2., überarbeitete Auflage 2014
- Linkage to other modules
This module forms an essential technical basis of knowledge for the modules with a design background in the curriculum of the Industrial Product Design study program from the 4th semester onwards.
Design project technology, design project experiment, design project user, scientific-practical project design, bachelor thesis, and colloquium, ...
- Applicability in study programs
- Industrial Product Design
- Industrial Product Design B.A. (01.09.2024)
- Person responsible for the module
- Dziubiel, Marian
- Teachers
- Dziubiel, Marian
- Wallraf, Marco